Scanning 3d full human bodies using kinects

J Tong, J Zhou, L Liu, Z Pan… - IEEE transactions on …, 2012 - ieeexplore.ieee.org
Depth camera such as Microsoft Kinect, is much cheaper than conventional 3D scanning
devices, and thus it can be acquired for everyday users easily. However, the depth data …

Online knowledge distillation for efficient pose estimation

…, J Ye, M Song, Y Huang, Z Pan - Proceedings of the IEEE …, 2021 - openaccess.thecvf.com
Existing state-of-the-art human pose estimation methods require heavy computational resources
for accurate predictions. One promising technique to obtain an accurate yet lightweight …

Facial expression recognition with CNN ensemble

K Liu, M Zhang, Z Pan - 2016 international conference on …, 2016 - ieeexplore.ieee.org
This paper is focusing on the Facial ExpressionRecognition (FER) problem from a single face
image. Inspired by the advances Convolutional Neural Networks (CNNs) haveachieved in …

Virtual reality and mixed reality for virtual learning environments

Z Pan, AD Cheok, H Yang, J Zhu, J Shi - Computers & graphics, 2006 - Elsevier
This paper explores educational uses of virtual learning environment (VLE) concerned with
issues of learning, training and entertainment. We analyze the state-of-art research of VLE …

A review on augmented reality for virtual heritage system

Z Noh, MS Sunar, Z Pan - Learning by Playing. Game-based Education …, 2009 - Springer
Augmented reality is one of the emerging technologies to reconstruct the historical building
and monument in the previous era, where the user experiences with the real environment or …

A real-time multi-cue hand tracking algorithm based on computer vision

Z Pan, Y Li, M Zhang, C Sun, K Guo… - 2010 IEEE Virtual …, 2010 - ieeexplore.ieee.org
Although hand tracking algorithm has been widely used in virtual reality and HCI system, it
is still a challenging problem in vision-based research area. Due to the robustness and real-…

Age invaders: social and physical inter-generational mixed reality family entertainment

ET Khoo, AD Cheok, THD Nguyen, Z Pan - Virtual Reality, 2008 - Springer
Age invaders (AI), is a novel interactive intergeneration social-physical game which allows
the elderly to play harmoniously together with children in the physical space, while parents …

Robust mesh watermarking based on multiresolution processing

K Yin, Z Pan, J Shi, D Zhang - Computers & graphics, 2001 - Elsevier
In this paper we propose a new mesh watermarking scheme for triangle meshes, which are
widely used in computer graphics systems. Arbitrary meshes lack a natural parameterization …

Dream-experiment: a MR user interface with natural multi-channel interaction for virtual experiments

T Luo, M Zhang, Z Pan, Z Li, N Cai… - … on Visualization and …, 2020 - ieeexplore.ieee.org
This paper studies a set of MR technologies for middle school experimental teaching
environments and develops a multi-channel MR user interface called Dream-Experiment. The goal …

A Bayes-based region-growing algorithm for medical image segmentation

Z Pan, J Lu - Computing in science & Engineering, 2007 - ieeexplore.ieee.org
A new Bayesian-analysis-based region-growing algorithm for medical image segmentation
can robustly and effectively segment medical images. Specifically, the approach studies …